- Camera controls - Page Up or Numpad 9 tilts the camera up. Page Down or Numpad 3 tilts it down. Home or Numpad 7 resets the angle.
- Camera controls - Live players and observers can tilt down to 37.5°. Replays allow a lower angle of 16.5°.
- Camera controls - Keyboard camera rotation is now slower for more precise control.
- Camera controls - To customize rotation or pitch speed, add these optional lines to Options.ini:
- CameraRotateSpeedMultiplier = 1.0
- CameraPitchSpeedMultiplier = 1.0
- Both default to 1.0 and accept values from 0.1 to 10.0. For example, 1.5 makes that control 50% faster. You do not need to add the lines to use the new controls.
- Online play - Allow Observers, Limit Armies, and Record Stats are now saved when you host a game. Your choices return the next time you open the host window.
- Online play - The game now reports match duration with online match results. #593
- Online play - /help and /commands list available lobby commands. /support opens our Discord, and unknown slash commands show a helpful error.
- Online play - The lobby connection indicator now shows a spinner while connecting, a warning on failure, and steadier signal bars once connected.
- Online play - The communicator now uses 'Block' instead of 'Ignore'. Its list is labeled 'Blocked', and a player with a pending friend request should no longer appear twice.
- Connection setup - QuickMatch gives connections time to finish before starting the countdown. The countdown follows the server’s timing, and Escape cannot leave while the Back button is disabled.
- Connection setup - Failed peer connections no longer retry endlessly. Connections still being negotiated are given time instead of being restarted too early.
- Connection setup - The client supports both WebRTC and native ICE for peer connections. The service selects the method, so players do not need to change a setting.
- Fixed problems that could leave players stuck or unable to connect when joining or leaving games. Server fixes also prevent overlapping lobby changes from causing incorrect slots or host state.
- Improved recovery after a temporary service disconnect. The client reconnects more reliably, while server fixes prevent some healthy connections from being dropped. Friends status updates on connection are also more reliable. Client #616 · Services #64
- Fixed GenHub failing to load the lobby list after sign-in. Services #67
- Fixed accented and other non-ASCII characters appearing garbled in player names across the online interface.
- Fixed lobby rank icons flickering or disappearing for players who mostly play Random. The player list also updates more efficiently.
- Long moderation reasons are no longer cut off.
- Fixed graphics crashes during device resets and shutdown, including a reset crash affecting some Intel GPUs.
- Fixed movie audio using the wrong volume, some sounds stopping prematurely, and several audio stability problems.
- Fixed crashes on the post-game score screen and incorrect handling of tied scores.
- Fixed a crash while AI units updated their guard behavior.
- Fixed a potential crash while drawing Overlord Tanks and Trucks, plus a map tree indexing issue.
- Resetting the camera now returns live observers to the normal zoom height instead of the extended free-zoom limit.